Water control. PC game. About 30-60 minutes. Control of flood policy in the UK for three years. Educational material in schools, universities, training for employees (government, insurer or NGO).
Enivironmental policy. Flash game. About 15-30 minutes. Different aspects of sustainable house development and sustainable town planning. Materials for children education.
Disaster management. Board game. 30-60 minutes. Insight into the tensions that play a role in flood risk management by having them experience some of those tensions.
Water control. 1-2 hours.Flood- Wise is a simulation game about the transboundary flood risk. Issues that may arise if transboundary flood risks need to be managed.
Urban waste management. 2 hours and more. Urban waste management and its impact on water control. Education in urban waste management in context of climate change.
Disaster risk.1-2 hours. Become donors or subsistence farmers and face changing risks. Decision making under uncertainty, role of donors in humanitarian work.
Disaster risk. Simulation. 1-2 hours. Take on a role of a subsistence farmer who has to choose to prepare for flood or for drought. The game is a great tool for training.
Climate policy. 1-2 hours. The world mechanics are explained via the “Breaking News” which are displayed to the player. Promoting sustainable resources management.
Disaster. 1-2 hours. Investments and insurance in planning for disasters the governments consider and the choices they must make. Preparing for the disasters.
Poverty. About 30-60 minutes. Manage an African farm and confront the difficulties like poverty and conflict. Prelude to the discussion about 3rd world hardships.