Water. Refugees. Flash game. 15-30 minutes. Darfur is Dying is a narrative-based simulation game, where player takes a role of a displaced Darfurian living in a refugee camp.
Health issues. Flash game. 1-2 hours. Reduce negative outcomes of the diseases spread throughout the world in the last 100 years because of the climate change.
Cities and communities. Policy exercise. Simulation. 2 hours and more. The main goal of the simulation is to reform country’s waste policy. Training material for politicians and environmental and industry representatives, students.
Moral issues. PC game. 2 hours and more. Player plays as official at Grestin Border Checkpoint in fictional communist country Arstotzka. Learning about life under communist dictature.
Decision-making. Card game. 2 hours and more. Card-passing game consisting of two teams of players, the Humans and the Mosquitoes. Training in collaboration and education on health issues.
Disaster risk. Simulation. 1-2 hours. Take on a role of a subsistence farmer who has to choose to prepare for flood or for drought. The game is a great tool for training.
Poverty. About 30-60 minutes. Manage an African farm and confront the difficulties like poverty and conflict. Prelude to the discussion about 3rd world hardships.