Ruritania Game

Ruritania Game

Cultural heritage. Board game. 3-4 hours. Ruritania Game illuminates the interconnections between various aspects of rural regeneration.

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Tradeoff!

Tradeoff!

Various. Board-game. 1-2 hours. Determine where to place new develops to place new develops to find tradeoffs between development gains and ecosystem service losses.

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Once upon a tile

Once Upon A Tile

Sustainable Cities and Communities. Mobile game. 2 hours. Manage an evolving world by matching resource tiles and generating new results and products.

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GoGoals logo

Go Goals!

Sustainable Development Goals. Board Game. 30-60 min. Go Goals! helps children understand the Sustainable Development Goals impact their lives.

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P.I.P.E.S. (Public Infrastructure Participatory Engagement Simulation)

P.I.P.E.S.

Clean water. 2 hours. The Public Infrastructure Participatory Engagement Simulation recreates features of an American system with aging infrastructure.

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Cultural Memory Game

Cultural Memory Game

Sustainable cities. Board Game. Social Simulation. 1-2 hours. The Cultural Memory Game draws on the concept of cultural memory as the key factor contributing to community resilience.

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World Rescue logo

World Rescue

SDGs, Peace and Global Citizenship. Mobile Game. Android and iOS. A narrative, research-based video-game inspired by the Sustainable Development Goals of the United Nations.

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Public Health Challenge logo

Public Health Challenge

Good health and well being. Board game. 2 hours. In Public Health Challenge six public health regions compete in an interconnected world to improve their population’s quality of life.

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The World's Future

The World’s Future

Social simulation. 5-6 hours. 11-44 players. THE WORLD’S FUTURE game is an interactive role-playing simulation game which enables players to face the great challenges of our time.

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Gifts of Culture

Gifts of Culture

Cities and communities. Simulation. Floods and Culture. 1-2 hours. Gifts of Culture is a board game role-playing simulation of a diverse cultural community. It allows players to experience how cultural differences can lead to troubles but at the same time they can also be helpful.

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SPENT

SPENT

Poverty. Homelessness. Browser game. 15-30 minutes. SPENT is an online game about poverty and the challenges it brings forth for each and every person.

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McDonald Vdeo Game

McDonald’s Video Game

Sustainable Consumption and Production. PC and Mac. 1-2hours. McDonald’s Videogame shows players that food-focused corporations’ negative impact on modern society, environment and health is born from rising demand for products created by consumers themselves.

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