Gameplay
Each round, players adjust 9 wheels representing current conditions. Some of the settings influence other settings, for example ‘production’ will influence ‘polltution’ etc.
The game’s main goal is to create balanced and stable conditions.
Optional game setting includes event cards and different scenarios (reverse side of board game).
Context
Created to simulate ecological, economical and sociological city development.
Target group
Benefits
Creating plans and researching.
Seeing connections between different conditions.
Understanding complexity of the issues.
Trivia
Prototype verrsion of Ecopolicy. The game had later its PC version.
Created by
Type
Genre
Number of players
Number of moderators
Duration
Materials
board game
9 wheels (dynamics, social, pollution, production, action points, wellbeing, enlightment, reorganization, enlightment)
optional event cards
Languages
Difficulties
The game is hard to find. PC version is no longer available on official webpage.