Gameplay
Divide participants into groups of 2-3 people
Players should acquaint themselves with the game world (North Sea, Norway, Denmark, Germany, Netherlands, Scotland, Englan)
Players have to design a marine spatial plan
The first step in designing marine spatial plan is to give it a name
Players determine appropriate layers
Players set realization date
Players’ plan can be simply drawn onto the map with software tools
Players should base their plans on indicators shown on the software dashboard.
Context
The game main objective is to significantly contribute to policy learning and international planning practices.
Target group
Benefits
Understanding long term consequences of short term decisions.
Learning about important indicators for the effectiveness of MSP.
Understanding connections between national policies and sectorial policies.
Education on protecting ecologically vulnerable areas.
Understending need for cross national consultation and coordination.
Education on policies or institutions that can make MSP more effective, more integrated, more sustainable.
Understanding the role of digital data and other interactive planning tools in MSP.
Training in negotiations and creating argumentation.
Training in decision-making under uncertainty.
Training in policy making.
Training in long term planning.
Created by
Type
Genre
Price
Number of players
Number of moderators
Duration
Materials
printouts
beamers
flip charts
whiteboard
markers
(and other materials that are often used in creative planning sessions)
Languages
Technical requirements
computer and software provided by authors