Energy. Simulation. Water and energy. 2 hours and more. The Nexus Game gives participants a unique opportunity to get an insight into managing the water needs of energy production.
Cities and communities. Simulation. Floods and Culture. 1-2 hours. Gifts of Culture is a board game role-playing simulation of a diverse cultural community. It allows players to experience how cultural differences can lead to troubles but at the same time they can also be helpful.
Biodiversity. Board game. 2 hours and more. Role-playing simulation board game that takes place in the valley of the river exposed to unexpected droughts and floods.
Water and Sanitation. Board game. Role-playing game. 2 hours and more. Experience, explore, and learn about the flood risk and resilience of communities in river valleys.
Cities and Communities. City renewal. Board Game. 2 hours and more. The Game of Urban Renewal gives players the opportunity to take a part in complete transformation of the city.
Climate change. Simulation. About 30-60 minutes. The game supports conventional ways of understanding key aspects of long-term investments under incertitude. The game can be useful to a wide range of stakeholders affected by long-term climate risks.
Climate change. Simulation. 1-2 hours. Upstream-Downstream focuses on climate-related information in decision-making at the community level. Decision-making training.
Gender. Simulation. About 30-60 minutes. Dialogue on the different vulnerabilities of women and men facing climate variability and change. Decision-making training.