The PHUSICOS NBS simulation represents a fictional setting (PHUSICOS region) at risk from extreme weather events and in which different stakeholder groups are represented.
Disaster preparedness. Flash game. 15-30 minutes. Players go through different locations to find what they need for an emergency kit. Children education.
Disaster management. Flash game. Less than 15 minutes. The game to engage young people in raising their awareness in emergency situation. Educational material for children.
Water control. Flash game. 30-60 minutes. Players have to figure out how to be successful in managing a river catchment and creating a sustainable and thriving economy. Workshops about water contol.
Water control. PC game. About 30-60 minutes. Control of flood policy in the UK for three years. Educational material in schools, universities, training for employees (government, insurer or NGO).
Disaster preparedness. Flash game. Abut 30-60 minutes. The overall goal of the game is to ensure that players know what to do before, during, and after a disaster. Children education in disaster management, emphasis is placed on three steps – make a plan, get a kit, and be informed.
Disaster management. PC game. About 15-30 minutes. Plan and construct a safer environment, assess the disaster risk for the environmental disaster hazards, while attempting to limit the damage when natural hazards strike. Children education on disaster management.