Games4Sustainability

The Disaster Imagination Game (DIG) is a newly developed method for disaster drill based on the know-how of the Commanding Post Exercises of the JSDF, it uses maps and transparent overlay. Participants of DIG will be appointed to members of the virtual commanding post of disaster relief activities. By recording various details on maps, participants can easily grasp the situation of affected areas, and also easily discuss how to command relief activities.

Gameplay

Facilitator explains the rules of the game.

Facilitator lays a large blank map of the community on the table and puts several layers of transparent plastic sheets over it.

Players then mark most important facilities in the region on the first layer of the transparent paper (refuge places, hospitals, schools, town hall etc.).

Players draw on the map conditions of predicted damages.

Players compare a map of “safe places” with existing map of inundation and other dangers in the region (depending on chosen disaster).

Players find risks and problems that the community has in coping with disasters, and then continue to discuss this issue in the debriefing.

Context

Disaster prevention. Disaster management.

Benefits

Players deepen their understanding of relief activities by exchanging ideas and views.

Players learn about useful methods in the “capacity building” for disaster relief of the general public.

Players learn that understanding each other and building a face to face relationship, the most important factor for disaster relief.

Players find risks and problems that the community has in coping with disasters.

Trivia

Because of the “imagine” element in “DIG”, it is really easy to incorporate element of the cultural, gender differences into the game. You can mark houses of the people who need special help with evacuation as well as sacred grounds that not every citizens will be willing to access etc. DIG was developed in 1997 in Japan based on the CPX (Command Post Exercise) of Japanese Self Defense Force to help communities with disaster prevention and disaster management

Created by

Genre

Price

Free for non-comercial purpose.

Number of players

more than 10 players

Number of moderators

1 moderator

Duration

1-2 hours

Materials

map of local community

several sheets of transparent plastic or tissue paper

pen

pencil

scissors

cellophane tape

post-it cards

players’ name tags

Languages

Difficulties

A lot of time to prepare and big table are necessary.

How to run this game?

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