Gameplay
Facilitator explains the rules of the game.
layers are divided into teams, each team chooses a leader. The different teams represent different organizations.
Each team ca get points by doing certain actions such as rescuing victims.
The game provides teams with real-time information on the status of the scores and the game progress.
Facilitator presents the results of the game and then starts debriefing.
Context
Serious game which provides a new way to introduce people to the field of disaster management in general and information management in particular.
Target group
Benefits
Training in decision making, uncertainty exercises, similar to a real-life scenarios.
Making decisions in stressful situations.
Acquiring knowledge of the action during disasters.
Testing activities in different variants.
Incorporating the professional services assistance.
Genre
Price
Number of players
Number of moderators
Duration
Languages
Difficulties
The game can be played at any location with multiple rooms or buildings. A smaller location will increase the intensity of the game but also makes it more demanding for the game managers. Depending on factors such as the available facilities, budget and volunteers and effects can be added to the game to add more realism. These however have no effect on the mechanics of the game itself.
Technical requirements
provided application and smartphone