Intrigue

Intrigue

Shadow dynamics. Board game. About 30-60 minutes. Game about manipulation and intrigue. Usefull in negotiation training.

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Junta

Junta

Shadow dynamics. Board game. 2 hours and more. Game about Junta dynamics and power abuse. Great for decision making, negotiation and bluffing training.

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Government in Action

Government in Action

Politics. PC game. 2 hours and more. Government in Action is an online multiplayer game where players can develop US policy by acting as Congressmen. Education in US policy.

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Tammany Hall

Tammany Hall

Shadow dynamics. Board game. 2 hours or more. Become mayor and control Tammany Hall. Training in negotiation, decision making process.

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Energy City

Energy City

Energy policy. PC game. About 15-30 minutes. In the Energy City the player takes on the role of policy maker in the world where non-renewable resources  are in a short supply.

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NationStates

NationStates

Policy making process. Online game. 2 hours and more. Create your own nation and dictate its politics. Training in policy making process.

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Ars Agendi

Ars Regendi

Policy making process. Online game. 2 hours and more. Build successfull policy and survive as a regent of your own state. Education in policy making process.

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Cyber Nations

Cyber Nations

Policy making process. Online game. 2 hours and more. Cyber Nations is a free browser-based nation simulation game. Education in policy making process.

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Corruptopolis

Corruptopolis

Shadow dynamics. Board game. About 30-60 minutes. The policy of the country is strained constantly, day after day, by systematic corruption that seems to be here to stay. Educational material.

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Dominare

Dominare

Shadow dynamics. Board game. 1-2 hours. Dominare is a struggle for dominance and power. Training in decision-making.

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Diplomacy board game

Diplomacy

Strategy. Board game. 2 hours and more. Each player controls the armed forces of a major European power. Negotiation training.

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Disaster Dynamics

Disaster Dynamics: Hurricane Landfall

Disaster management. PC game. About 30-60 minutes. The game focuses on urban development and land use planning in a coastal community exposed to hurricanes and other storm hazards. Training sessions for a local community and local administration employees.

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