Perspectivity: Food Challenge
Food. Board game. 2.5 hours. Sustainably feed the world population.
Read MoreFood. Board game. 2.5 hours. Sustainably feed the world population.
Read MoreOnline. 1.5 hours. Make social and business choices balancing short-term goals with long-term consequences on your country and the world.
Read MoreSustainable Cities and Communities. Mobile game. 2 hours. Manage an evolving world by matching resource tiles and generating new results and products.
Read MoreSustainable Development Goals. Board Game. 30-60 min. Go Goals! helps children understand the Sustainable Development Goals impact their lives.
Read MoreSDGs, Peace and Global Citizenship. Mobile Game. Android and iOS. A narrative, research-based video-game inspired by the Sustainable Development Goals of the United Nations.
Read MoreResponsible production. Board game. 2 hours. In the Nexus! Challenge you can play a country or company and face obstacles to explore the resilience of the energy-food-water nexus.
Read MoreResponsible Consumption and Production. Clean Water. 2 hours and more. In the River Basin Game, players become farmers whose main goal is to increase their income to maintain the wellbeing of their families.
Read MoreSocial simulation. 5-6 hours. 11-44 players. THE WORLD’S FUTURE game is an interactive role-playing simulation game which enables players to face the great challenges of our time.
Read MorePoverty. Homelessness. Browser game. 15-30 minutes. SPENT is an online game about poverty and the challenges it brings forth for each and every person.
Read MoreWater. Refugees. Flash game. 15-30 minutes. Darfur is Dying is a narrative-based simulation game, where player takes a role of a displaced Darfurian living in a refugee camp.
Read MoreMoral issues. PC game. 2 hours and more. Player plays as official at Grestin Border Checkpoint in fictional communist country Arstotzka. Learning about life under communist dictature.
Read MoreClimate policy. Simulation. 1-2 hours. Make individual and collective decisions, with consequences as Red Cross Red Cresent workers who face changing risks. The game illustrates potential and limitations of seasonal forecasts for the humanitarian sector.
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